1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏
1.安装《近距离作战:血战第一》CODEX版游戏:Close.Combat.The.Bloody.First-CODEX
2.安装本升级档
如遇到升级档更新问题请下载免安装绿色整合版:http://down.ali213.net/pcgame/closecombattbf.html
机翻:
更新v1.0.4:
•修复了在低端视频硬件上发布渲染单元图标连接器的问题。
•在极短的范围内修正可能的负估计范围。
更新v1.0.3:
•修复了某些地形对象并非总是在整个区域上应用其地形效果的问题。
•转塔车不应再被枪手卡在“错误面对”状态。
•在游戏选项中添加了更高的视觉质量LOS工具选项。
•在您下达命令时,不再对单位防御和伏击命令弧进行命中测试。
•在您下达命令时,不再对死去的士兵和车辆进行碰撞测试。
•现在,Steam和GOG版本可以正确记住您的多人游戏大厅密码。
•如果可变层中武器之间可能发生不匹配,则游戏会记录警告并尝试继续操作,而不是引发致命错误。
•在载入战斗中的保存游戏后,牵引枪不再遇到不正确的“ STEEP ANGLE”情况。
•现在,当评估目标车辆的左侧时,理论上的致命几率计算将正确。
原文:
Update v1.0.4:
• Fix for issuing rendering unit icon connectors on low end video hardware.
• Fix for possible negative estimated range at extremely short ranges.
Update v1.0.3:
• Fixed issue where some terrain objects were not always applying their terrain effects across their entire area.
• Turreted vehicles should no longer get stuck with 'WRONG FACING' status for the gunner.
• Higher visual quality LOS tool option added to game options.
• Unit Defend and Ambush order arcs are no longer hit-tested when you are in the middle of giving an order.
• Dead soldiers and vehicles are no longer hit tested when you are in the middle of giving an order.
• Steam and GOG versions now correctly remember your multiplayer lobby password.
• If a potential mismatch between weapons occurs in mutliplayer the game logs a warning and attempts to continue rather than throwing a fatal error.
• Towed guns no longer experience incorrect 'STEEP ANGLE' situations after loading an in-battle save game.
• Theoretical kill chance calculations now correct when evaluating the left side of target vehicle.
BY CODEX
发布日期 | 点击标题下载 | 对应游戏版本 | 说明 |
---|---|---|---|
2019-10-31 | 近距离作战:血战第一 v1.0.4升级档+免DVD补丁CODEX版 【24.9M】 | v1.0.4 |