神界:原罪 测试版14号升级档+游侠原创免DVD补丁(thegfw原创制作)

神界:原罪 测试版14号升级档+游侠原创免DVD补丁(thegfw原创制作)

所属游戏: 神界:原罪
英文名称:
相关操作: 收藏 下载地址 扩展
模组作者:thegfw
标签:解谜小游戏,
最后更新:2021-03-23

使用说明:

1.解压缩
2.复制文件覆盖到游戏目录
3.开始游戏

整合之前所有升级档

更新说明:

CODE CHANGES:

- Made MAC version public
- Huge changes to enemy AI
- Fixed sorting issue on decals
- Added attitude notification after trade
- Fixed more steering problems
- Added repair description
- Added "cant reach" to all character tasks
- Added sorting to inventory
- Fixed character snapping to T-pase when removing armor in character creation
- Added better fallback for following characters
- Added leadership aura
- Added damage type text to combat log
- Timing fix for projectiles
- Fixed shutdown problems in server
- Fixed obediant trait
- Added animated healthbars
- Followers will behave more intellligent now. They are a bit more relaxed now.
- Added FPS cap to graphic options
- Fixed icons getting stuck when dragging items in the inventory
- More checks on profile names (this will fix the "Failed to copy level cache" error some people were experiencing)
- Added skill unlearn mechanic
- Added correct backgrounds to dialog icons
- Fixed several movement problems with teleportation and phoenix dive
- Loading of the menu scene is behind the loading screen now
- Fixed issues in GUID generation for multiplayer games
- Fixed scaling problems on particle systems
- Fixed issues with spells that fork
- Points in weapon skills now do 10% extra damage per point
- Fixed infinite attitude gains
- Added a lot more multiplayer connection error logging
- Show correct flanking penalty in UI
- Fixed bug with initial lobby visibility
- Talents and traits can be requirements now
- You cannot sel,ect items through walls anymore
- Added context menu
- Fixed game entering invalid state if connection lost while loading
- Repair will always fully restore durability
- Items with a level difference will use more AP when used
- Roofs will immediatly fade now when doing a region swap
- Added fade to black when doing a region swap
- Fixed messed up rendering when fading while having a replacement material
- Backstab has a preview mouse cursor now
- Changed max gold stackamount to 99999
- Improved reflections
- Made fire more intense
- Added SMAA as an anti-aliasing option
- Fail pickpocket when trader catches you before the act
- Dont show healthbar for items in an inventory
- Fixed item position sync on teleport
- Fixed issue with space bar in rock-paper-scissor game
- Made LoneWolf and Raistlin talent tooltips clearer
- Ice crystals are click through npw
- Fixed drag issues with Icewall skill
- Hide garments and gloves when equipping robes
- Fixed helmet option not being applies correctly
- Fixed Attack Of Oppertunity previewing conditions
- Weapons will lose durability also when the attack is blocked
- Enemies will use potions now
- Enemies will use arrows and scrolls now
- Fix switching of assignments while holding mouse
- Show camera coordinates instead of player on minimap
- The minimap will scroll when moving the camera
- Made Vitality tooltip more clear + show all talents involved
- Fix for scripts being initalized twice
- Atmosphere will snap now after loading a game
- Restore idle animation after being stunned
- Dragging containers in itself is blocked now instead of exploding
- Added option to send items to your homestead in the contextmenu
- Fixed drinking of potions that inflict statusses
- Chaining to group that is too far away doesnt work anymore.
- Fixed effect leak

- Correctly shutdown cameramanager
- Change cloud texture to non-srgb + make blood less shiny
- Disable homestead button now when in dialog
- No more AP reduction by elemental abilities
- Always show gray icon when interacting with chairs and beds
- Removed camera locking on player when outside of region
- In dialog camera snaps to speakers in different regions
- Invisible characters can no longer be sel,ected via their portrait
- Disable trade in jail
- Fixed rotations for skills
- Fix for logging immunities when there is a hit cause
- Fix for journal recipes not being sorted
- Inventory actions will work now for non sel,ected characters
- Fixed large material leak
- Changed edge panning to only pan at the edges
- Fix HP and AP restoration after save/load
- Set different target distances for small/large targets
- Fix for being able to drag objects to containers with no weight or range check.
- Dragging items to open containers will now issue a move-pickup task
- Fixed wrong normal aligning for falling items
- Disabled charm quality
- Magic lock will open any lock now
- Fixed weatherproof talent

- Fixed influence statusses being removed while still strength > 0
- Fixed rain atmosphere getting stuck
- When caught while stealing from a container will put the item back in the container
- Fix for equipment loading order
- Dont end turn when typing space in the chatlog
- A large amount of minor bugfixes and tweaks
- Several performance enhancements for lower tier CPUs

DESIGN CHANGES:

New: Level in the "discipline" or "school" ability now determines amount of skills you can learn of that discipline
 Level 1 = 3
 Level 2 = 5
 Level 3 = 7
 Level 4 = 9
 Level 5 = unlimited
New: Skillbooks have level requirement + primary stat requirement (+ 2 have trait requirement)
New: AI now uses Magic more intelligently and appropriately
New: Enemies can now have scrolls and potions and are not afraid to use them
New: Default earth summon is now the Spider, not the Wolf.
New: Sneaking does not automatically do 2x damage anymore, you need guerilla for that
New: Ranger Lore and Warrior Lore and Rogue Lore no longer give bonuses per level, these bonuses have become talents
New: New names for abilities
New: New categories for abilities
New: New visuals for staffs and potions
New: Saving throws all go through either willpower or bodybuilding, not resistances
New: Most Citizens will no longer give XP
New: Most citizens now have a dagger
New: Shereth and Esmeralda have a bodyguard looking out for thieves
New: Skills and skillbooks requirements changed
New: You can now create skillbooks if you have level 2,3,4 or 5 in an elemental magic school, depending on level of skill
New: Magic unlock is no longer a skill you can learn, but you can find scrolls of the skill (cannot create book anymore, book will not drop from treasure)
New: Deltamods should never give boost to warriorlore/rangerlore/fire/air/water/earthlore
Improved: experience gain for combat, quests and exploration and experience balancing
Improved: weapon specialization abilities now give 10% damage increase per point, changed base weapon damage values
Improved: enemy armour rating
Improved: Item names
Improved: Treasure tables
Improved: All sorts of tooltips and descriptions
Fixed: Some itemcombos now require blacksmithing instead of crafting
Fixed: Esmeraldas backpack now looks like a backpack
Fixed: Esmeraldas backpack does not say "ingredient" anymore
Fixed: Updated description of empty jar
Fixed: Empty jar can now be combined with both types of beehives
Fixed: Tweaked effects of the "Immunity" skills and the "Shield" skills and clarified what they do
Fixed: The Knights Cure Wounds spell now heals a lot in one turn (about 50-60% of full bar), but costs 6AP and has big cooldown
Fixed: Many of the skills now either set a status or do damage. If they do both, they are either powerful, or only do a bit of damage/have low chance to set status
Fixed: Changes to armour:
 - Cloth and leather bracers and shoes give less armour but still have no requirements
 - Metal type bracers and shoes give more armour but have STR requirement
 - Cloth and leather body armour have a bit lower armour score
Fixed: Changed requirements on talents
Fixed: Changed presets
Fixed: Changed Madora and Jahan stats and gave them talents
Fixed: Boosted durability of starting weapons so that people wouldnt waste it by accident before learning about durability
Fixed: Required Loremaster level to ID items
Fixed: Homestead should not contain high level loot
Fixed: Removed some weapons from homestead
Fixed: Gave bookIDs to books in homestead so that theres something in them to read
Fixed: Some items wouldnt stack
Fixed: Enemy staffs have elemental damage now
Fixed: New itemcombo: bar of soap + any key = lockpick
Fixed: Poison antidote potion now works and will drop from treasure & traders
Fixed: Can create antidote with itemcombo
Fixed: IceWall is immune to freezing
Fixed: Autocast is with small c so autocast skills are fixed now
Fixed: The backpack the players start with is not a high level item anymore
Fixed: Created blank witchcraft scroll and blank witchcraft book
Fixed: Can now create every scroll and skillbook from every school, also the new skills and the witchcraft ones
Fixed: More backpacks (for inventory organization) can be found in traders or treasure
Fixed: Charming Touch now works
Fixed: 3 skeletons at start now have a chance to drop treasure
Fixed: Starting presets no longer start with charm/intimidate/reason
Fixed: Crushingfist animation for rogue skills should not be displayed, removed them
Fixed: Traders need loremaster and blacksmithing to be able to identify and repair
Fixed: Rogue skillbooks all teaching you the same skill
Fixed: Removed Pitchfork description
Fixed: Inanimate objects apparently also want to only be talked to by the source hunters
Fixed: Can put more points in "Shield Specialist" than 5 skill level, but it doesnt increase over 5
Better behaviour for sparring soldiers in Cyseal
Fixed: Waypoint shrine can be found and open only if clicked by.
Fixed: Madoras "The Enigmas are you?"- dialog triggered after talking to Yox.
Fixed: When you ask Victoria to let you lend books from the library, you also can loot her chest & belongings without remarks
Fixed: Cyseal - Evelynn: when you leave the house before the starstone scene, she keeps the stone
Different outfits for Esmeralda and the Duke of Ferol
Fixed: When you click on the doors in the Cyseal Church, your char says "it seems I cant use this right now" in stub text
Fixed: After re-customizing your character in homestead, you are inside the mirror (clipping in it)
Fixed: [Gameplay] 2nd point I put into Two-Handed skill did not improve my damage
Fixed: [Gameplay] Legendary items are not so legendary?
Changed: Community: You cant move water, oil or poison barrels even with strength 12. - intended ?
Fixed: A Thug pointlessly uses Nullify Resistance, wasting AP
Improved: Burning Immunity does not make you immune to fire damage
Fixed: [Graphics] Minor Dexterity potion has the same icon as healing potions
Fixed: Cure Wounds has a cooldown of 20 turns and heals for 15 hp, costs 6 AP and need to be in melee range of character
Fixed: Water Shield does not "freeze on contact"
Fixed: Telekinesis: the drop range and pickup range are different
Fixed: Characters that are scripted to move somewhere and are added to combat still finish their moveto
Fixed: Recipe books not added to the journal
Fixed: When stealing/vandalizing while a MoveTo script is being played -> causes issues when going into combat
Fixed: Trying to open the burning chest gives stub text : cant use that right now
Fixed: Cant pick up orders by click.
Fixed: Cyseal - orc stub dialog in evelynn lair - CIR fail/succeed
Fixed: Moving around / interacting issues with left-clicking
Fixed: Cyseal: Can walk in river
Fixed: Teleporter PyramidsStory of the Stones quests cant be completed
Fixed: After arresting Esmerelda, when asking citizens about Jakes murder, it shows placeholder text
Fixed: Send Cecil to the library to check it out, then send the companion up instead of a main character -> block
Fixed: Stub CIR dialog in Evelyns Hideout when speaking to the band of orcs
Fixed: Thelyron & Jake are not appearing at Braccus, after completing Evelyn main quest & going to the church
Fixed: Teleporter pyramid at Cecilia can not be picked up
Fixed: Characters run through the wall instead of using the stairs.
Fixed: Script texts constantly appears above NPCs this build v1.2037
Fixed: If you find your first starstone at Braccus, you can get teleported to Homestead while still in combat
Fixed: Homestead - If after talking with Evelyn get to Zixzax, close the dialog with him in a minute, then the dual dialog disappears
Fixed: Castle door in Cyseal has wrong display name
Fixed: If you let the "Anemic Cultist" escape, then she reappears further in the shroud at full HP and starts running again
Fixed: When going to homestead in dialog -> upon returning to Cyseal -> issue
Fixed: Cyseal_Harbour - In the specified place it isnt possible to approach to the barrel
Fixed: [Gameplay] Smoke-Screen -> enemy Archers still hit you when standing in it
Fixed: [Graphics] Cudgel has the same icon & model as a branch
Fixed: [Gameplay] Companions start with level 3 stats but with level 1 ability points
Fixed: Madora has a starting skill which she cant use (Helping hand) because it requires Way of the warrior level 2.
Fixed: Scarllet gained -60 xp
Fixed: Picking up a washing tube leaves the content that was inside on the floor
Fixed: [Gameplay] Being in a dual dialog while getting a "Star Stone" effect (that ports you to shelter plane) = fully blocked
Fixed: Companion running around killing anything without repercussion
Fixed: Cyseal - sobbing orc - if you approach him unsheathed he says to put weapons away but you have no option to
Fixed: Braccus bossfight - The other mini-bosses that are spawned do not join the fight due to line of sight, have to run closer
Fixed: [Gameplay] After completing Jakes Murder, there should be some kind of hint given where to go to start Braccus quest
Fixed: Two Arhus at his home.
Fixed: Cyseal - can sit inside the table in evelynn s house
Fixed: Zixzax has generic citizen dialog when you attack him
Fixed: Hammer & Repair Hammer -> same item but one has stats, other does not
Fixed: Bellegar has generic NPC dialog when you forcefully attack him
Fixed: Abandoned Church: Young cultists take 0 damage from arrow spray
Fixed: [Cyseal] Tenebrium is gone from stats, though you find items with + tenebrium
Fixed: [Gameplay] Jahan should get 1 point in Air Elementalist" baseline, because he already knows most Air 1 spells
Fixed: Trip (rogue skill) has shorter range than dagger melee range
Fixed: [Gameplay] Removed ability Reflexes is still available in Char Creation Screen and you can put points in it
Fixed: Charm, Intimidate and Reason abilities are assigned to some classes, but you can not cancel their appointment
Fixed: Cyseal - items not placed in correct category in interface
Fixed: Reveal Spell scroll can be used in crafting
Fixed: To be "Obedient" does give the player a point boost to willpower, being "Independent" does not.
Fixed: "Obedient" trait has a tooltip in which there is no description
Fixed: Fear tooltip mentions Reflexes penalty
Fixed: Venomous strike has no icon (beta v1.0.15)
Fixed: Incorrect tooltip for the Blind skill
Fixed: [Gameplay] Warrior skill Helping Hand can be used on yourself
Fixed: Thrown crate in tutorial lands above stairs, rather than on them
Fixed: Path finding error in the burning area south of the star stone
Fixed: Cyseal - warehouse - picked up bottle or ingredient and it said picked up Crystal Ingredient A
Fixed: [Gameplay] Bossfights in Cyseal/Black Cove that lack skills/only auto-attack
Fixed: Cyseal - evelynn lair - tool tongue has not name or info
Fixed: Cyseal - 609 180 - clean up ai mesh next to bridge - not supposed to go there?
Fixed: Madora objects if you convince Robert to give Bertia the gold, as if you were keeping it for yourself
Fixed: Cyseal - spam in chat from recruits when inside aureus office
Fixed: [gameplay] you cant target characters in icebocks, but the AI can
Fixed: Can farm summoned enemies for their XP (exploit?)
Fixed: [Cyseal] AD of Astarte singing
Fixed: [Gameplay] Incorrect display name for broken hedge gate
Fixed: [Gameplay] Buried Mummy combat log spam in tutorial area
Fixed: At the gate, where Arhu is waiting, the Journal can be updated, but new entries in it dont appear
Fixed: Tiny twins hitbox too small, hardimpossible to target.
Fixed: Zixzax dialog about defeat of Braccus before you actually fight him
Fixed: Experience exploits, with Jake in the graveyard and the sparing legionnaires
Fixed: Cannot confront Thelyron after reading his diary in the Undertakers hut
Fixed: Cultist battles in Evelyns lair start before dialog happens
Fixed: Block with NPCs breaking out of one dialogue to react to another charatcers theft or moving stuff
Fixed: [Gameplay] Arhu Controller: press angry-angry-angry -> ADs from characters are overlapping, cant read them
Fixed: [Gameplay] Using Arhu Controller when in combat with the Robot in the cave -> causes friendly NPCs to hit the robot
Fixed: [Gameplay] Arhu Controllers effects do not work in several cases
Fixed: Cyseal - Trap House door cant be opened from inside
Fixed: [Gameplay] Completing Eglandaers quest does not give XP
Fixed: [Gameplay] Arhu Controller -> cant get it if you do not join Fabulous Five
Fixed: [Gameplay] Zombies on death create too big poison surfaces
Fixed: [Gameplay] Arhu Robot quest: Questlog mentions we meet "Yoran" but Yoran doesnt exist, the guy is now called Visco
Fixed: Cyseal - item interaction issues in cyseal (barrels/crates you cant open)
Fixed: [Cyseal] Zix Zax is invisible in Homestead
Fixed: Can pick up the Ornate Chest from The End Time
Fixed: Cyseal - Fletcher complains of stealing others property if you pick up anything on her table
Fixed: Enfeeble has no spell effect when cast on a target + tooltip is unclear
Fixed: Dialog doesnt change regardless of other men survive (North Cyseal cave entrance).
Fixed: Homestead - After the completion of the dual dialogue the exclamation mark is still displayed above characters
Fixed: Enfeeble skill cast by enemy on players -> has no icon showing the debuff
Fixed: Two "floating hand" portals in the homestead
Fixed: Arhu Robot Cave -> the "get in combat" trigger is way too far off
Fixed: BlackCove - Desdemona her dialog What are you doing here? is repeatable, but no response is given No stats for item
Fixed: You can trade with Billeh Gahr (Black Cove) -> hes an enemy
Fixed: FUR_Carpet_Bear_A_Brown_000 doesnt have an AI bound. It needs it because its moveable
Fixed: [Polish] Cyseal - Septimus struts and flexes even when esmeralda is not there
Fixed: [Cyseal] Items inside warehouse are too strong for early game
Fixed: Hopping chest doesnt hop.
Fixed: [Cyseal] Cant pickpocket items from Eglandaer
Fixed: Cyseal_TuT Area - Unable to pick up loot, if it drops on a spot of the broken chest
Fixed: Orc Fight on the Beach - Quest is completed before the Arhu opens the gate
Fixed: Cyseal - if you attack junius/bibius while they are doing the scene where they see orcs, they still run during combat
Fixed: Homestead - Character cannot pick up a Vial
Fixed: Bellegar (cyseal) is going at running speed with walking animation
Fixed: [Cyseal] Line about digging after you close "Reveal Spell" book
Fixed: Homestead - The main hall has no map
Fixed: Pig head hanging on the ceiling of the Cyseal Inn
Fixed: Graphical Corruption Waypoint Shrines
Fixed: Empty tooltip when triggering 3rd room unlock in Homestead
Fixed: One-shotting NPCs causes the player to bypass any combat, no NPC reacts to it (CallForHelp not registered?)
Fixed: [Cyseal] You can trade with Evelyn in her lair, drops everything you sold upon death
Fixed: Cyseal - burning ship scene already starts when you loot the chest left of the bridge
Fixed: Can skip Braccus Rex his intro dialog (trigger) by attacking him from range
Fixed: Zombie Jake dying during the Evelyn bossfight causes weird behavior & makes him explode on death
Fixed: Thelyron doesnt change his act or attitude after characters killed Evelyn.
Fixed: Standing before the forcefield in the church, it is possible to see and click on Jake
Fixed: In Black Cove characters can go downstairs by taking shortcut.
Fixed: Abandoned House camera bug
Fixed: King Crab Cellar legalillegal action on the same stairs
Fixed: [Cyseal] Door is called "Garden Back Door Key"
Fixed: Cyseal: jake is missing if you do the church first, before going to evelynn lair
Fixed: Cyseal - key on Aureus bookshelf is hard to pick up
Fixed: Companion starts story dialog if stealing when other char is already in dialog with that npc
Fixed: [Cyseal] No zombie Jake at the Evelyns fight
Fixed: Thelyrons triggered dialog at Cyseal church can happen when he is set offstage
Fixed: [Cyseal] Charred-Bone Idol has no destroyed/death animation
Fixed: Mirror in room for char cust: the whole party is visible
Fixed: Crafting - cant create cup of oil anymore
Fixed: Incorrect update in questlog about "The story of the stones"
Fixed: Cannot complete Arhus Failed Experiment quest (Cyseal)
Fixed: [Dialog] New player comment after trading with Shereth (Cyseal tavern top floor)
Fixed: [Gameplay] If you fail to destroy Snorris object he doesnt do anything & quest doesnt close
Fixed: Unlimited number of chests after completion of Ebenezers quest.
Fixed: Put out the burning ship before entering Cyseal, and a couple sailors will continue to throw buckets of water at it
Fixed: One of the seaside thugs is a woman, but has a man icon
Fixed: Legionnaires wont attack if character try to steal.
Fixed: Stub dialogue for rats in burial mounds
Fixed: Cyseal_TuT Area - The spot of door activation is on the stairs place, where the player clicks to go
Fixed: The door in mortician house doesnt close.
Fixed: Destroy Summon spell deals 1 damage to an enemy summon
Fixed: Tutorial dungeon, electric trap: the pressure point to disable the trap is past the vent image
Fixed: Stealing: you can take items from esmeralda s shop and they end up in your inventory when she wants to sell it to you
Fixed: Can trade with the Graveyard Madman, this guy is an enemy (immediately tries to kill you after the convo)
Fixed: Zombie Troll in Cyseal: If I attack him from range -> gets the generic citizen dialog
Fixed: [Cyseal] Sea Shells chest can be looted without completing quest
Fixed: Cant use the option "arrest" in dialog with Aureus.
Fixed: Inscription "cant reach" appear when try to loot bone pile.
Fixed: [Gameplay] Arhu Robot encounter can be bugged out by summoning elementals and attacking with it outside trigger range
Fixed: Cyseal - Evelynn house - if you kill Steven, Boris drops dead
Fixed: Aureus can be asked twice to free Esmeralda.
Fixed: Arrowhead without any description/stats
Fixed: Thelyrons Clinic - Game gets stuck if the characters are teleported during the dialog
Fixed: The autosave at the first Zixzax stonezap encounter in the inn is broken -- script is lost
Fixed: Quest doesnt update after defeating robot in North cave.
Fixed: Cathedral cultists have weird resistances
Fixed: Whetstones now work on daggers and knives too
Fixed: Using knife or dagger on a tooth now creates a stunning arrowhead
Fixed: As charm/intimidate/reason potions dont exist anymore, a charming arrowhead is now made with Drudanae
Fixed: Using a normal arrowhead on an arrow shaft creates a normal arrow which is basically useless
Fixed: The descriptions of normal arrowhead, arrow shaft and normal arrow now tell you what to do with them so you dont create a useless arrow
Fixed: Added arrows and arrowheads to the treasure table that werent there yet
Fixed: Added arrowhead combos that were not in combolist yet
Fixed: Fixed minimum level of scrolls so that you wouldnt always find just scrolls in low level containers
Fixed: Arrow shafts should not be so hard to find anymore
Fixed: Added arrow ingredients to random loot
Fixed: Fixed level of Blank Skillbooks and Blank Scrolls
Fixed: Fixed wooden stake icon and visual
Fixed: Added wooden stake to treasure
Fixed: Fixed pocketknife icon
Fixed: Added pocketknife to treasure
Fixed: New names for dagger weapons so that theyre more easily distinguishable
Fixed: Reveal spell now has its own stats, i.e. cannot be used for crafting anymore and shows up in the correct inventory tab
Fixed: Wolf Summon now has more CON and is immune to freezing and chilled
Fixed: Spider Summon immunity and stats
Fixed: Undead Knight Summon has more armour
Fixed: Summon tooltips describe differences between summons better
Fixed: Fear no longer has effect on Reflexes, Reflexes not part of the game
Fixed: Trip skill distance increased
Fixed: Charming Touch distance increased
Fixed: Cannot use helping hand on self anymore
Fixed: Summon skills will now show up in the correct skill category
Fixed: Changed "summon x for 24s turns" to "summon x for 24s"

by thegfw