暗黑地牢 30号(Build 9110)升级档+游侠原创免DVD补丁(thegfw原创制作)

暗黑地牢 30号(Build 9110)升级档+游侠原创免DVD补丁(thegfw原创制作)

所属游戏: 暗黑地牢
英文名称:
相关操作: 收藏 下载地址 扩展
模组作者:thegfw
标签:冒险解谜AVG,单人单机、3D画面、不支持手柄、菜鸟入门、冒险、解谜
最后更新:2021-04-08

使用说明:

1.解压缩
2.复制文件覆盖到游戏目录
3.开始游戏

已包含之前所有升级档

更新说明(机翻):

更新:9095到9110:
修复AOE暴击滚动。它现在应该在下面的游戏笔记描述工作。
错误在一些暴击在低于最大武器伤害应该是固定的。如果你遇到这样的错误再次请。
固定崩溃涉及退出到主菜单
游戏玩法
英雄页面循环:你现在可以很快地通过对英雄人物面板/点击“下一个英雄”/“前英雄”按下热键在工作表的底部或箭头图标视图表英雄(Q)和(E)。这对于当前党的地牢,名册,马车,和墓地。英雄可以循环通过列表将上下文设置。例如,在马车,它将循环可用的英雄雇佣,而在开始屏幕,它将循环可用的英雄放在追求。审查和比较你的英雄153%比以前的版本快!
新的特定类的饰品为弩和士兵实施。齿轮!(但是,目前使用占位符艺术所以你将不得不等待更长的时间让你的眼睛在他们全部的荣耀!)
AOE攻击暴击现在辊单独每个目标而不是所有人。这更好地体现了设计意图,也使人有点从一个讨厌的AOE暴击减少大家颤抖的肉。
暴击治疗现在给一些减压。好哇!
暴击治疗将不再在0惠普愈合发生,可能会导致在互联网上不评论。
暴击治疗现在有不同的机会和影响使单治愈VS AOE治疗。单一的治疗有更大的机会比AOE治疗暴击。
解决困扰医生自我治愈的战场药。枯萎病和出血b-gone!第三时间的魅力,希望…
错误修正:友好的技能效果现在推出每目标而不是整个组。这方面的例子是小丑的insipiring腔调及其时效。
现在有一个强盗fuseman攻击使用大炮被杀头。记住,朋友不会让朋友这样死去,虽然。
改写的惊喜相关爱好者略企图使它更清楚哪些事情增加党的惊讶或怪物的惊讶。
杂项
对流行文本的排队系统的全面改进,这是多么像晕眩,应力,可以治愈,等节目的演员。这应该改善的地方出现了两次或两次出现在奇怪的一些情况。
火炬FX的改进
其他各种错误修复

更新说明:

Updates: 9095 to 9110: 
Fix to AOE crit rolling. It should now work as described in the Gameplay notes below. 
Bug where some crits were doing lower than max weapon damage should be fixed. Please post if you experience this bug again. 
Fix to crash involving quitting to main menu

Gameplay 
Hero Page cycling: You can now quickly flip through heroes on the Hero Panel/Character Sheet view by clicking the "Next Hero" / "Previous Hero" arrow icons at the bottom of the sheet or by pressing hotkeys (q) and (e). This works for current party in dungeon, roster, stagecoach, and graveyard. The list of heroes you can cycle through will be contextual to that setting. For example, while in the Stagecoach, it will cycle through available heroes to hire, while on the Embark screen, it will cycle through available heroes to put in the quest. Review and compare your heroes 153% faster than previous versions! 
New class-specific trinkets for Arbalest and Man-at-Arms implemented. Gear up! (However, currently using placeholder art so you'll have to wait a bit longer to feast your eyes on their full glory!) 
AOE attacks now roll crits individually per target instead of all for one. This better reflects design intent and also insulates the party a bit from one nasty AOE crit reducing everyone to quivering meatbags. 
Crit heals now give some stress relief. Huzzah! 
Crit heals will no longer happen on 0 HP heals, potentially resulting in less snarky comments on the Internet. 
Crit heals now have different chance and effect multiplies for single heals vs AOE heals. Single heals have greater chance to crit compared to AOE heals. 
Fix to Plague Doctor self-cure on Battlefield Medicine. Blights and bleeds B-gone! 3rd time's a charm, hopefully... 
Bug fix: Friendly skill effects are now rolled per target instead of whole group. Examples of this are the Jester's Insipiring Tune and its stress relief. 
Brigand Fuseman now has an attack to use should the cannon be killed first. Remember, friends don't let friends die this way, though. 
Reworded surprise-related buffs slightly in an attempt to make it more clear which things increase chance of the party being surprised or monsters being surprised.

Misc 
Comprehensive improvements to the pop-text queing system, which is how things like stuns, stress, heals, and so on show on actors. This should improve some cases where things appeared twice or appeared in strange order. 
Torch FX improvement 
Misc assorted bug fixes

by thegfw