使用说明:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4、运行游戏
升级档安装步骤:
1.安装《七:远去的日子》RELOADED游戏:Seven.The.Days.Long.Gone-RELOADED
2.安装本升级档
更新内容(机翻):
性能:
FIX:确定团队之间的态度的最优化。
FIX:禁用Oculus Rift集成。 Oculus耳机不应该捕获音频了。
游戏修正:
新功能:在技能面板中显示所有可用的技能升级(不兼容的升级显示为灰色)。
新:在设备面板上显示基地的健康和能量统计。
FIX:克劳奇现在将被保留在登山后。
FIX:克劳奇现在会被backstabs保留下来。
FIX:NPC AI行为反应传递 - NPC不会像以前那样对噪音敏感
FIX:在环境中拼凑战利品旋转立方体不再是一个问题。
FIX:在检查点02使用重生点调整的守卫程序。
FIX:Visa扫描无人机已经关闭,直到他们的AI问题解决。
FIX:在HUD上以白色矩形显示的状态效果不再存在。
修正:降低高大的草网,以避免混乱,如果是偷偷摸摸的现货。给高高的草地添加了叶子脚步声。
FIX:AI单位修复了在守望者的保持栏中的Technomagi,改变了配置文件。
修正:移除守望山谷食尸鬼的不当行动点。
FIX:玩家角色的硬着陆不再取消蹲伏。
修正:在守望者的守住中为狂热者和仓库守卫添加的伪装功能。
FIX:招商对方友好 - 商场内不再有野蛮的斗殴事件)
修正:使用阶梯时,输入将不再受到眩晕攻击的阻挡。
修复:过时隐藏注射器造成的超重问题不再发生。
修正:添加缺少的工具提示统计数据,芯片,能力和武器升级。
FIX:在字符面板中显示不合适的属性值。
修正:武器升级视线工具提示图标添加。
FIX:NPC在窒息后保持睡眠时间更长。
修正:盗贼里衬升级统计更正。
修正:背刺流血,并添加能量消耗工具提示图标。
修复:添加了推送升级工具提示图标。
修正:在窒息敌人时释放窒息推送反击。
任务修复:
修正:“布鲁尔大师在Lewmer的追求”,为神殿添加一个地图,所以更容易找到。
FIX:“Butch休息日”听众(布奇发布的一幕)
修正:“现在谁是疯狂的”旋转水晶加载保存游戏时表现不佳。
FIX:“What a Pair” - 给玩家日志添加了关于退货袜子付款的反馈。
修正:“驱魔初学者”,火灾燃烧区现在播放适当的火灾声音。
修正:在“花瓣与承诺”中与Ilsa对话连接正确的音频线索。
FIX:在Grukbara大厦巡逻不会再跑来跑去,他们会以正常的速度巡逻。
修正:“深入泥潭”守护进程现在有一个适当的响应语音设置。
修正:“多刺的Maneater”门户正常工作,任务阻止者删除,现在有可能回来。
修正:在“通缉犯”期间,取消与Drax对话的阻止者。
FIX:生物制药商被Voort追随者接管后从Mortbane中移除。
FIX:在“通缉犯”中遇到德拉克斯之后猎头公司遇害。
FIX:Teriel在“通缉人员”任务期间正好陷入陷阱。
修正:“驱魔初学者”,一个旧的未使用的灯被删除。
修正:“花瓣和诺言”,商人在与他对话后不再变为敌对。
FIX:“Cinderman”:在Cinder Man被删除后奖励之前要求不正确的选项。
FIX:“Vault”,Final Artanak对话流程固定。
修正:关闭守望者内部的猎头者 - 他们造成的太多混乱,仍然可以在其他地方找到你。
FIX:现在已经不可能退出Artee村,电梯就停在最前面。
修正:在市长的房子里,取消激活的墙上时钟线索现在可以与市长互动,而不需要调查房屋。
FIX:守望者的守护大师Crafter和酿酒大师在进入他们的工作坊之后,不再一次又一次地转向敌对。
音频修复:
新:笑反应SFX。
新:添加技术腐烂泄漏设备的SFX。
修复:SFX修复添加到“通缉人的场景。
FIX:在Safehouse Cutscene中混合适当的货物抵达音频。
修正:用“正确的”注射器bandelisk“SFX”替换错误的“种植费”SFX在“你搔到底”。
FIX:Lewmer Cliffs Cue并发修复 - 现在只有单个Cue被用来解决响度问题。
其他:
新:保存文件的详细信息现在显示在死亡屏幕上。
修正:拼写错误的信用更正。
修复:禁用键快捷键访问不允许的面板。
修正:在守望者召唤中几乎没有NPC位置的调整。
修正:在守望者的举行现场删除重复的门。
FIX:在Everglade Swamp的猎人营地调整猎人位置。
FIX:在Everglade Swamp的猎人营附近的蜘蛛的小产卵触发器。
修复:Bandelisk navmesh快照参数调整。
原文:
Performance:
FIX: Optimization of determining attitude between teams.
FIX: Disabled Oculus Rift integration. Oculus headset should not capture audio anymore.
Gameplay fixes:
NEW: Show all available skill upgrades in skill panel (incompatible upgrades are greyed out).
NEW: Show base health and energy statistics in equipment panel.
FIX: Crouch will now be retained after climbing.
FIX: Crouch will now be retained after backstabs.
FIX: NPC AI behavioural reaction pass - NPC's will not be as sensitive to noise as before
FIX: Multiplying loot in Environment Puzzle with rotating cubes is no longer an issue.
FIX: Guards routines adjusted with spawn points at Checkpoint 02.
FIX: Visa Scan Drones have been turned off until their AI problems are solved.
FIX: Status effects displayed as white rectangles on HUD no longer present.
FIX: Lowered tall grass meshes to avoid confusion if it is sneaking spot. Added foliage footstep sound to tall grass.
FIX: AI Unit fixes for Technomagi in Warden's Hold bar, changed profile.
FIX: Removed improper action points for ghouls in Warden's Hollow.
FIX: Hard landing of player character no longer cancels crouch.
FIX: Disguise functionality added for Zealots and Warehouse guards in Warden's Hold.
FIX: Merchants friendly to each other - no more wild brawls in the merchant areas ;)
FIX: Input will no longer block on being hit by stun attack while using a ladder.
FIX: Overweight problem caused by obsolete hidden syringes no longer occurs.
FIX: Added missing tooltip stats to chips, abilities and weapon upgrade.
FIX: Displaying inappropriate attribute values in the character panel.
FIX: Weapon Upgrade Sight tooltip icon added.
FIX: NPCs stay asleep longer after choking.
FIX: Thief Lining Upgrade stats corrected.
FIX: Backstab bleeding, and energy drain tooltip icons added.
FIX: Jumpthrow upgrade tooltip icon added.
FIX: Removed choke push counter-attack on released input when choking an enemy.
Quest fixes:
FIX: "Master Brewer quest in Lewmer", one mapping added for the shrine, so it is easier to find.
FIX: "Butch's Day Off" listener (Butch released scene).
FIX: "Now Who Is The Crazy One" rotating crystal was not behaving properly upon loading a save game.
FIX: "What a Pair" - added feedback to player log about payment for returned socks.
FIX: "Exorcism For Beginners", fire burn area now playing proper fire sound.
FIX: Correct audio cues connected in dialogue with Ilsa in "Petals And Promises".
FIX: Patrol in Grukbara Mansion won't be running around anymore, they do patrol with their regular speed.
FIX: "Deep in the Mire" daemon has a proper response voice set now.
FIX: "Prickly Maneater" portal working properly, quest blocker removed, now it is possible to get back.
FIX: Removed blocker on dialogue with Drax during the "Wanted Man".
FIX: Biomancers removed from Mortbane after it was taken over by Voort followers.
FIX: Headhunters despawned after meeting Drax in "Wanted Man".
FIX: Teriel falling properly into the trap during the "A Wanted Man" quest.
FIX: "Exorcism for beginners", an old unused lamp was deleted.
FIX: "Petals And Promises", the merchant could no longer turn hostile after dialogue with him.
FIX: "Cinderman": Improper option to ask before the reward after getting rid of Cinder Man removed.
FIX: "The Vault", Final Artanak dialogue flow fixed.
FIX: Turned off Headhunters inside Warden's hold - too much mayhem caused by them, can still be found hunting for you in other areas.
FIX: It is no longer possible to exit the Artee village with the elevator staying on top.
FIX: Deactivated wall clock clue in Mayor's house can now be interacted with upon reaching Mayor without investigating the house.
FIX: Warden's Hold Master Crafter and Master Brewer are no longer turning hostile over and over again after entering their workshops.
Audio fixes:
NEW: Laughing reactions SFX.
NEW: SFX for tech rot leak devices added.
FIX: SFX fixes added to "Wanted Man scene.
FIX: Mixed properly cargo arrival audio in Safehouse Cutscene.
FIX: Replaced erroneous "planting charges" SFX with correct "syringe bandelisk" SFX in "You Skratch My Back".
FIX: Lewmer Cliffs Cue concurrency fix - now only single Cue is played resolving loudness issue.
Misc:
NEW: Save file details are now displayed on death screen.
FIX: Spelling errors in credits corrected.
FIX: Accessing not allowed panels using key shortcuts disabled.
FIX: Few NPC locations adjusted in Warden's Hold.
FIX: Duplicated gate removed from the scene in Warden's Hold.
FIX: Adjusted hunters locations at Hunters Camp in Everglade Swamps.
FIX: Smaller spawn trigger for spiders near Hunters Camp in Everglade Swamps.
FIX: Bandelisk navmesh snap parameters tweaked.
by BAT
发布日期 | 点击标题下载 | 对应游戏版本 | 说明 |
---|---|---|---|
2017-12-07 | 七:远去的日子 v1.0.4升级档+免DVD补丁BAT版 【632MB】 | v1.0.4 |