三国群英传7武器发光教学

三国群英传7武器发光教学

所属游戏: 三国群英传7
英文名称:
相关操作: 收藏 下载地址 扩展
模组作者:
标签:
最后更新:2017-12-19

作者: 会飘移的耗子

想做发光档的玩家,你必须懂得使用RPGVIEWER功能(基本修改),也要懂得修改PATCH.PCK。

如果不是你很难会看得明白以下的教学....

武器发光教学

首先你必须有足够的硬盘空间导出online版和单机版的xxxx.pck的图片

online版的武器图片在solnpc.pck里,单机版的在shape003.pck

当然你可以不导出单机版的,但代替时比较不方便,因为你必须用rpgviewer开2个版本在代替时作对比

当你找到你想改的武器发光档后,你要做以下2个档案的修改

Thing.ini

BFWLight.obd

例如你想做"干将莫邪"的

首先你要在Thing.ini找到干将莫邪

BFResID = 001 (BFWeapon里的编号)

BFWResID = 4 (BFWLight里的编号,4=004)

之后打开BFWLight.obd找到剑光004

把剑光004重头到尾COPY,贴在最下面

[OBJECT]

Name = 剑光004

Sequence = 64004

Space = 0, 0, 0

Flags = SP_ATTRIB_WHITELIGHT

Process = BF_CLASS_BFMagic

Directory = BFWeaponLight04

Sprite = Wait, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL

Sprite = Wait1, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL

Sprite = Wait2, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL

Sprite = Wait3, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL

Sprite = Walk, NULL, #5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL

...........

...........

;必杀技 暴雨

Sprite = S6Atk1201, A0073, #2, A0074, #3, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0079, A0079, @SP_EVENT_ACT_FINISHED

再作以下修改

[OBJECT]

Name = 剑光187

Sequence = 64187

Space = 0, 0, 0

Flags = SP_ATTRIB_WHITELIGHT

Process = BF_CLASS_BFMagic

Directory = BFWeaponLight187

Sprite = Wait, W0001, #12, W0002, W0003, W0004, W0004, W0003, W0002, W0001

Sprite = Wait1, W0005, #12, W0006, W0007, W0008, W0008, W0007, W0006, W0005

Sprite = Wait2, W0009, #12, W0010, W0011, W0012, W0012, W0011, W0010, W0009

Sprite = Wait3, W0013, #12, W0014, W0015, W0016, W0016, W0015, W0014, W0013

Sprite = Walk, R10001, #5, R10002, R10003, R10004, R10005, R10006, R10007, R10008, R10009, R10010

...........

...........

;必杀技 暴雨

Sprite = S6Atk1201, A0073, #2, A0074, #3, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0079, A0079, @SP_EVENT_ACT_FINISHED

改好了储存离开

再打开Thing.ini

BFWResID = 4改为BFWResID = 187

之后把Thing.ini BFWLight.obd替换PATCH.PCK里

以上的完成后去SANGO7Shape里开新目录BFWeaponLight187

再把OL版找到的发光档COPY去目录187里(F01,F02,Z里的_COV可以不用COPY)

武器发光完成^^

有点美中不足是撤退战场后对话出现时留有残影.....希望找到修正~ ~"