资源说明:
上古卷轴5 非官方修正细节补丁 v3.0.10,由“Nexus - Unofficial Patch Project Team”制作,大家都知道老滚五就是因为本体太粗糙所以才有MOD的... 而这个补丁的主要作用就是对修复很多细节化的东西,本站提供上古卷轴5非官方修正细节补丁 v3.0.10,需要的玩家不要错过哦!
资源详情:
USLEEP Fixes
USLEEP修复
Ebony Blade can no longer be tempered at a grindstone due to clear indications found in game data that specifically states it cannot be heated in a forge etc.
由于在游戏数据中发现了明显的迹象,特别是在熔炉里无法加热,乌木刀刃不能再在磨刀石上磨炼。
Edits to the Magelight spell and effect that were done to try and fix it not working with the Stability perk have been reverted since the changes weren't actually working despite having seemed so in the past.
编辑到Magelight的拼写和效果,尝试并修复它不使用稳定的特权,因为这些变化实际上并不是在工作,尽管在过去似乎是这样的。
Actor Fixes
演员修复
Agmaer and Beleval do not regenerate after entering bleedout because both of them inherited stats from the bandit templates where the bleedout override checkbox was enabled.
Agmaer和Beleval在进入bleedout后不会再生,因为它们都从bandit模板中继承了数据,在那里,bleedout重载复选框被启用。
The miners in Raven Rock Mine should be properly working their assigned locations. The AI pack controlling this needed its radius doubled to make sure all the nodes were in range.
渡鸦岩矿的矿工应该适当地工作他们指定的地点。控制这种情况的人工智能包的半径加倍,以确保所有的节点都在范围内。
Adara could not sleep because her sleep package didn't specify which bed she was supposed to be sleeping in.
阿达拉无法入睡,因为她的睡眠包没有规定她应该睡在哪个床上。
Snilf was not flagged as a unique actor.
Snilf并没有被标记为唯一的演员。
The two Dark Brotherhood Initiates (DBInitiate1, DBInitiate2) erroneously had the respawn flag set which could result in items they are carrying to be permanently lost when they reset.
这两个黑暗的兄弟关系开始(DBInitiate1,DBInitiate2)错误地设置了respawn标志集,可能导致它们在重置时永久丢失的条目。
Unmid Snow-Shod was incorrectly set to the CombatWarrior1H class despite his equipment matching that of the CombatBarbarian class.
尽管他的装备与战斗野蛮的阶级相匹配,但在战斗勇士级别上,不正确地设置了积雪。
Item Fixes
项的修正
Werewolf pelts have been given a crafting recipe (USLEEPRecipeLeatherWerewolfHide) so that they can be converted into leather at tanning racks. This has been done as a result of a previous fix which changed the death item for werewolves from a wolf pelt to a werewolf pelt.
狼人皮毛被制作食谱(USLEEPRecipeLeatherWerewolfHide),这样他们就可以被转换成皮革鞣架。这是由于之前的一项修复工作所做的,它改变了狼人的死亡项目,从狼皮变成狼人毛皮。
Location Fixes
位置修正
Followers were unable to enter Purewater Run due to a broken navmesh connection.
由于断网连接,追随者无法进入Purewater运行。
Mesh and Texture Fixes
网格和纹理修复
Jail wall in the Riften sewers would bleed if struck by weapons or spells. (meshes\architecture\riften\interior\smallroombasement\rifrmsmbasewallgrateframe01.nif)
如果被武器或咒语击中,Riften下水道的高墙将会流血。(网格\建筑\ riften \室内\ smallroombasement \ rifrmsmbasewallgrateframe01.nif)
Honningbrew Meadery buildings have incorrect Havok settings which causes arrows to pass through and other weapons to make no sounds. (meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01. nif, meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif)
Honningbrew的建筑都有不正确的地方,这些设置使箭头通过,其他武器没有声音。(网格\ \ whiterun \ wrbuildings \ wrhousemeaderywarehouse01架构。nif,网格架构\ \ whiterun \ wrbuildings \ wrhousemeadery01.nif)
Quest Fixes
探索修复
Deeja and Jaree-Ra will no longer be considered friends of the player after their deception is uncovered in Lights Out! (MS07).
在他们的欺骗被曝光后,迪雅和贾瑞拉将不再被认为是玩家的朋友。(MS07)。
During In My Time Of Need (MS08), entering Swindler's Den without talking to the Alik’r Prisoner will result in the objective to talk to the prisoner never being removed.
在我需要的时候(MS08),在没有和Alik ' r的囚犯交谈的情况下,进入骗子的巢穴,将会导致与囚犯交谈的目的从未被移除。
The conversation with Brynjolf about the Skeleton Key after the end of Darkness Returns (TG09/TG09Post) will no longer be skipped.
在黑暗结束后,与Brynjolf关于骷髅键的对话(TG09 / TG09Post)将不再被跳过。
It was possible to sell an item to Calcelmo (WIAddItem07) without having been given the note from the courier. This would then result in the courier attempting to make a delivery for the quest even though it was already complete.
在没有收到信使的通知的情况下,可以向Calcelmo(WIAddItem07)出售一件物品。这样,即使它已经完成了,也会导致信使试图交付任务的交付。
Looting the book from the dead Boethia Cultist was not closing the objective to investigate the cultists once the book was read. (WEDA02)
从死去的博尼西亚人的书中掠夺这本书,并没有在书读到后就结束对教徒的调查。(WEDA02)
When sneaking around in the temple during The Heart of Dibella (T01) it was possible to tell Hamal you heard there was a valuable statue even if you had already stolen it previously and given it to Degaine.
当在Dibella(T01)中心的圣殿里偷偷摸摸的时候,你可以告诉Hamal你听说有一个很有价值的雕像,即使你之前已经偷了它,把它交给了Degaine。
When Talvas is your follower, the option to ask “What is this place? ” should not be available unless you are in or near Tel Mithryn. A condition check has been added to the dialogue topic (DLC2TelMithrynTalvasTowerTopic) to prevent this from occurring.
当Talvas是你的追随者时,你可以选择问“这个地方是什么地方?”“除非你在密特林旅馆或附近,否则不可用。”添加了一个条件检查的对话主题(DLC2TelMithrynTalvasTowerTopic)来防止这种情况的发生。
The Stormcloak camp outside of Whiterun is never disabled once the Battle for Whiterun is resolved. (CWSiege)
当Whiterun战役解决后,Whiterun外的storm隐身营从未被关闭。(CWSiege)
Script Fixes
脚本补丁
MS08InteriorBaseTriggerScript: Script should not trigger itself if the player has already talked to or killed Kematu.
MS08InteriorBaseTriggerScript:脚本不应该触发本身如果球员已经跟Kematu或死亡。
FXDragonBloodDamageScript: Eliminated error spam and possibly stack dumps generated by this script. It has been rewritten by Taka2nd and used with permission.
FXDragonBloodDamageScript:消除错误的垃圾邮件,可能这个脚本生成的堆转储。它已经被taka2重写并得到了许可。
dunPOIAvalanche: The script should not be disabling the marker it's attached to or the scene will break after it respawns later.
dunpoi雪崩:脚本不应该禁用它所连接的标记,或者稍后的场景将会中断。
dlc2MKMiraakRobesSCRIPT: Addspell call did not pass the silent flag so the item the script is attached to would send a "Tentacle Explosion added" message to the screen.
Addspell调用没有通过静默标志,因此脚本所附的条目将向屏幕发送一个“触须爆炸添加”消息。
使用说明:
NMM自动安装方法:
1.添加压缩包到NMM(安装列表中出现)
2.双击列表安装
3.MOD列表加载
4.进入游戏即可
手动安装方法(不推荐):
1.解压缩
2.将DATA文件夹复制到游戏根目录
3.用MOD管理器加载ESP
4.进入游戏中即可。
截图:
发布日期 | 点击标题下载 | 对应游戏版本 | 说明 |
---|---|---|---|
2017-08-22 | 上古卷轴5 非官方修正细节补丁 v3.0.10 【173.49MB】 | v1.0 | 多国 |